Returning projectile; can hit outbound and returning
BOOMERANG
↓ → + EThrow a boomerang: it flies out, curves around and comes back to your hand — so it can hit on the way OUT and again on the way BACK. Good for trapping and zoning.
- Damage
- 9 × 218 max
- Startup
- 9frames
- Active
- 1frames
- Recovery
- 23frames
- Chip
- 3per hit
- Reach
- 120world units