Aggressive all-rounder · Beginner

MEN

flaming rival

If the crowd is quiet, you are not fighting hard enough.
Origin
San Diego, USA
Discipline
Ember karate
Combat role
Aggressive all-rounder
Learning curve
Beginner
LIVE SPRITE // IDLE
MEN idle stance, animation frame 1 of 2

01 / BACKGROUND

Why MEN fights

Men grew up above a failing boardwalk arcade and learned to fight by copying the champions flickering across its cabinets. He turned imitation into a flamboyant school built around heat, rhythm, and impossible confidence.

He chases Byu not from hatred but from fear that his own fire needs an audience to exist. The tournament is his chance to prove spectacle can carry the same truth as restraint.

02 / SPECIAL ATTACKS

Signature techniques

Inputs assume the fighter faces right. W = punch · E = kick.

MEN performing BLAZING UPPERCUT, animation frame 1 of 2
01

Rising launcher

BLAZING UPPERCUT

→ ↓ → + W

A fiery vertical reversal that converts a reckless jump into a hard knockback.

Damage
16on hit
Startup
3frames
Active
13frames
Recovery
12frames
Chip
4per hit
Reach
34world units
MEN performing FIREBALL, animation frame 1 of 2
02

Traveling projectile

FIREBALL

↓ → + W

A hot, high-contrast projectile used to start Men’s aggressive advance.

Damage
12on hit
Startup
11frames
Active
1frames
Recovery
21frames
Chip
3per hit
Reach
196world units
MEN performing TORNADO KICK, animation frame 1 of 5
03

Traveling multi-hit

TORNADO KICK

↓ ← + E

A forward-driving multi-hit rotation that keeps retreating opponents under pressure.

Damage
5 × 420 max
Startup
4frames
Active
22frames
Recovery
8frames
Chip
1per hit
Reach
36world units